On June 25, 2019, a Tuesday, San Francisco made history by becoming the first US city to temporarily ban the sale of vapes. The same day, SpaceX successfully launched and deployed 24 satellites, and I had the opportunity to visit Nintendo’s UK office, located on the outskirts of London, where I played a demo of a game that still hasn’t been released.
However, according to the recent Switch 2 presentation, Hollow Knight: Silksong is expected to arrive at some point this year. During the presentation, Nintendo showcased a couple of seconds of new footage, revealing that the game features slopes!
Oh, Silksong, oh Hollow Knight: Silksong, oh Hollow Knight’s repurposed DLC. The second Hollow Knight game from Team Cherry was initially intended to be a DLC addition to the original but the plans changed, with the developers stating that it had become “too large and too unique.” After all these years, it remains to be seen just how large and unique Silksong will be.
LATER, as part of the 2022 Xbox and Bethesda Games showcase, a Silksong trailer hinted at a release date within the next 12 months, as part of Xbox’s effort to deliver a wave of exciting games following a lackluster start to the Series X/S launch.
When the early 2023 release date passed, Team Cherry delayed the game to 2024, and now, it’s 2025. I played that demo so long ago that it feels like it might have been just a dream.
Without rewriting my six-year-old hands-on impressions entirely, the new game features a new playable character named Hornet, who was a repeatable boss fight in the original Hollow Knight, with silk-based attacks and faster, more agile gameplay. The game also offers a more aggressive play style, with Hornet able to heal herself using silk charges and repair damage with silk bundles left behind from prior unsuccessful attempts. This gameplay twist differs from the original, where players had to beat the Hollow Knight shadow.
I subtitled my hands-on impressions, stating that Silksong would be “worth the wait.” At the time, I had just finished Hollow Knight on the Switch, investing more hours than I care to admit, and was craving more bug-shaped Metroidvania adventures. Silksong felt fresh, more responsive, faster, and flashier — and I just wanted to play more Hollow Knight.
Barely six seconds of footage during Nintendo’s Switch 2 presentation was enough to re-ignite the Silksong fandom, revealing nothing new except some downhill traversal. This brief glimpse proved that a lot of people are still excited — and still waiting.
I’m excited, and after six years, it feels like the game must be getting close.
Right?
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