{"id":6998,"date":"2025-02-25T17:06:29","date_gmt":"2025-02-25T17:06:29","guid":{"rendered":"https:\/\/fusionmindlabs.com\/blogs\/xbox-studios-update-official-podcast\/"},"modified":"2025-02-25T17:06:29","modified_gmt":"2025-02-25T17:06:29","slug":"xbox-studios-update-official-podcast","status":"publish","type":"post","link":"https:\/\/fusionmindlabs.com\/blogs\/xbox-studios-update-official-podcast\/","title":{"rendered":"Xbox Studios Update | Official Podcast"},"content":{"rendered":"\n<\/p>\n<div id=\"podcast-transcript\">\n<p>SPEAKER 1: Games featured in this podcast are rated E to M.<\/p>\n<p>TINA AMINI: Welcome to the official Xbox Podcast. I&#8217;m joined today by a special guest, Craig Duncan, the new Head of Xbox Game Studios. Welcome to the Xbox family, Craig.<\/p>\n<p>CRAIG DUNCAN: Thanks, Tina. I&#8217;m excited to be here, although I&#8217;m still getting used to my new role.<\/p>\n<p>TINA AMINI: We&#8217;re glad to have you on board. Before we dive in, I want to give our listeners some context about your background in the gaming industry. You&#8217;ve been in the business for over two decades, with a storied history at Rare and other notable studios.<\/p>\n<p>CRAIG DUNCAN: That&#8217;s right. I&#8217;ve been fortunate enough to have seen the industry evolve over the years, and I&#8217;ve had the opportunity to work on some amazing projects. I&#8217;ve been with Xbox for 14 years now, and I&#8217;ve seen the company grow and change in incredible ways.<\/p>\n<p>TINA AMINI: That&#8217;s fantastic. As the new Head of Xbox Game Studios, what do you think is the most important part of your job?<\/p>\n<p>CRAIG DUNCAN: For me, it&#8217;s all about creating an environment where our teams can thrive and make the best games possible. Making games is hard, and it&#8217;s only getting harder with higher player expectations and more competition. My goal is to support our leaders and teams in any way I can, so they can focus on creating amazing experiences for our players.<\/p>\n<p>TINA AMINI: That&#8217;s great to hear. We&#8217;ve got a big year ahead of us, with some exciting games on the horizon. Let&#8217;s talk about Developer Direct, which kicked off the year. What were some of your favorite moments from the show?<\/p>\n<p>CRAIG DUNCAN: I loved seeing the passion and excitement from our developers, and the opportunity to showcase some of our upcoming games. Avowed, from Obsidian, is one that I&#8217;m particularly excited about. The team has put so much love and care into that game, and it&#8217;s going to be a real treat for players.<\/p>\n<p>TINA AMINI: I&#8217;ve been playing Avowed myself, and I can attest to its quality. The storytelling, the characters, the gameplay \u2013 it all comes together to create an incredible experience.<\/p>\n<p>CRAIG DUNCAN: Absolutely. And I think that&#8217;s what sets our studio apart \u2013 the talent and dedication of our developers. We&#8217;re not just making games; we&#8217;re creating worlds and characters that players can lose themselves in.<\/p>\n<p>TINA AMINI: That&#8217;s so true. Another game that caught my eye was South of Midnight, from Compulsion Games. What can you tell us about that title?<\/p>\n<p>CRAIG DUNCAN: South of Midnight is a real labor of love for the team at Compulsion. They&#8217;ve created a unique and captivating world, with a strong focus on storytelling and atmosphere. I think players are going to be blown away by the game&#8217;s beauty and depth.<\/p>\n<p>TINA AMINI: I&#8217;ve had the chance to play it myself, and I can attest to its quality. The music, the art style, the characters \u2013 everything comes together to create an immersive experience.<\/p>\n<p>CRAIG DUNCAN: The music is indeed a highlight of the game. I love how it complements the gameplay and atmosphere, drawing players into the world.<\/p>\n<p>TINA AMINI: We also had some exciting news about Ninja Gaiden 4. Can you tell us more about that game and its development?<\/p>\n<p>CRAIG DUNCAN: Ninja Gaiden 4 is a highly anticipated title, and we&#8217;re excited to bring it to players later this year. The team at Team Ninja has been working hard to create a game that lives up to the franchise&#8217;s legacy, with fast-paced action and a rich storyline.<\/p>\n<p>TINA AMINI: And we can&#8217;t forget about Expedition 33, from Sandfall Interactive. What can you tell us about that game and its development?<\/p>\n<p>CRAIG DUNCAN: Expedition 33 is a thrilling JRPG with a unique setting and engaging gameplay. The team at Sandfall Interactive has put their heart and soul into the game, and we&#8217;re excited to bring it to players on April 24.<\/p>\n<p>TINA AMINI: Last but not least, let&#8217;s talk about Fable. Where are we at with that game, and what can players expect?<\/p>\n<p>CRAIG DUNCAN: Fable is a highly anticipated title, and we&#8217;re excited to bring it to players in 2026. The team at Playground Games has been working hard to create a game that lives up to the franchise&#8217;s legacy, with a rich storyline, engaging gameplay, and stunning visuals.<\/p>\n<p>TINA AMINI: Well, that&#8217;s all the time we have for today. Thanks for joining us, Craig, and we look forward to seeing what the rest of the year has in store for Xbox.<\/p>\n<p>CRAIG DUNCAN: Thanks, Tina. It&#8217;s been a pleasure.<\/p>\n<\/div>\n\n<br \/><a href=\"https:\/\/news.xbox.com\/en-us\/podcast\/xbox-game-studios-update-with-craig-duncan-official-xbox-podcast\/\" rel=\"nofollow noopener\" target=\"_blank\">Source Link<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>SPEAKER 1: Games featured in this podcast are rated E to M. TINA AMINI: Welcome to the official Xbox Podcast. I&#8217;m joined today by a special guest, Craig Duncan, the&#8230;<\/p>\n","protected":false},"author":19,"featured_media":6999,"comment_status":"","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47],"tags":[],"class_list":["post-6998","post","type-post","status-publish","format-standard","has-post-thumbnail","category-news"],"jetpack_featured_media_url":"https:\/\/fusionmindlabs.com\/blogs\/wp-content\/uploads\/sites\/9\/2025\/02\/XGS_Podcast-Thumbnail_YT_1920x1080-7c1b19c1ce2857d829a3.jpg","_links":{"self":[{"href":"https:\/\/fusionmindlabs.com\/blogs\/wp-json\/wp\/v2\/posts\/6998","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fusionmindlabs.com\/blogs\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fusionmindlabs.com\/blogs\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fusionmindlabs.com\/blogs\/wp-json\/wp\/v2\/users\/19"}],"replies":[{"embeddable":true,"href":"https:\/\/fusionmindlabs.com\/blogs\/wp-json\/wp\/v2\/comments?post=6998"}],"version-history":[{"count":0,"href":"https:\/\/fusionmindlabs.com\/blogs\/wp-json\/wp\/v2\/posts\/6998\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fusionmindlabs.com\/blogs\/wp-json\/wp\/v2\/media\/6999"}],"wp:attachment":[{"href":"https:\/\/fusionmindlabs.com\/blogs\/wp-json\/wp\/v2\/media?parent=6998"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fusionmindlabs.com\/blogs\/wp-json\/wp\/v2\/categories?post=6998"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fusionmindlabs.com\/blogs\/wp-json\/wp\/v2\/tags?post=6998"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}